16 bit Assembly
ADC - Add with Carry
ADD - Add
AND - Bitwise AND
CALL - Call Routine
CLC - Clear Carry Flag
CLD - Clear Direction
CLI - Clear Interupt Flag
CMPS - Compare
CMP - Compare
DEC - Decrement
DIV - Divide
HLT - Halt
IDIV - Divide Signed
IMUL - Multiply Signed
INC - Increment
INS - Input
INT - Interupt
IN - Input
IRET - Interupt Return
JMP - Jump
J - Jump Conditional
LAHF - Load Flags
LDS - Load Far Pointer
LEA - Store Address
LES - Load Far Pointer
LFS - Load Far Pointer
LGS - Load Far Pointer
LODSB - LODSW - Load
LODS - Load
LOOP - Loop
LSS - Load Far Pointer
MOVSB - Move Far
MOVSW - Move Far
MOVS - Move
MOV - Move
MUL - Multiply
NEG - Negate
NOP - No Operation
NOT - Bitwise NOT
OR - Bitwise OR
OUTS - Output
OUT - Output
POP - Stack Retrieval
PUSH - Stack Store
RCL - Roll Left
RCR - Roll Right
REP - Repeat
RET - Return
ROL - Roll Left
ROR - Roll Right
SAHF - Save Flags
SAL - Shift Left
SAR - Shift Right
SBB - Subtract with Borrow
SCAS - Compare
SET - Set Condition
SHL - Shift Left
SHR - Shift Right
STC - Set Carry Flag
STD - Set Direction
STI - Set Interupt Flag
STOSB - STOSW - Store
STOS - Store
SUB - Subtract
TEST - Compare
XADD - Exchange and And
XCHG - Swap
XOR - Bitwise XOR
The CALL instruction is used to pass control to a sub routine. The memory address of the destination is supplied in the operand.
This command has 2 parts, Instruction, then either a Register, Immediate value, Label, Routine Name or a memory address.Examples show how to call a sub routine at:
000007D4 SubPressAnyKey:
Assembly
SampleDescription 16 bit Machine
CodeCALL 0x07D4 ; Call using an immediate memory
; addressE8 D4 07 CALL SubPressAnyKey ; Call using a routine name or label E8 A2 06 MOV BX, 0x0020 ; Assign a memory location BB 20 00 MOV [BX], 0x07D4 ; Assign a valid sub routine address C7 07 D4 07 CALL [BX] ; Call using a direct memory address FF 17